I know it's been like, forever since I posted an update. This is because not a lot of work has gone into CoA in the past little while. I am frankly too busy with trying to find solid work in my city and until that is sorted out I simply don't have the time to worry about or enjoy anything else. Just like as in "Maslow's Hierarchy of Needs" I have to sort out the base-line stuff of food, survival and so on before I can do anything about self expression, creativity, etc etc.
This sucks as much for me as it does for you. You guys don't get to play CoA yet and I don't get to have CoA finished and tucked under my belt yet.
The game is pretty solidly a third finished, some good mechanics are in there and the way I want them and some additional spells and effects and graphics have been made. Aside from mapping and scripting the remaining two-thirds of the game there is still some pretty solid work that needs to be done on a few sprites but it's not so bad anymore now that the protagonist is done and the design for the baron has been set down.
Anyway I'm not here to ramble, but when I get stable in this real world thing I'll pour the work on CoA and get the story cooking. (I know now pretty much the whole story progression and development, oh man you guys are gonna love it!)
Stay tuned, but patiently. :P