New demo version out, v# 1.04:
Get v 1.04 Here
- new protagonist sprite graphics and battler graphic (minor flaws in battler graphic will be corrected next version)
- added 4 skills to right-side summoning crystal
- graphical improvements for intro sequence
- logical/if-then improvements across the board
- sound, etc customization
Of course the demo is a work in progress and will continue to be updated occasionally, carrying with it all improvements made in the main game. Development of the main game varies between making new things and improving existing components. Since few 'new' things are added to the demo, you guys will only see the improvements that take effect across the board or are demo-realm specific. For example there are 10 maps, two recruitable npcs, several custom items and an extensive cutscene that are in the game and working 100% but not included in the demo for spoiler and other obvious reasons.
Enjoy! Feedback as always is welcome.
So far the game numbers 28 maps and growing gameplay opportunities. As we are in day 22 of development I believe we are on schedule for a march deployment.
If each person who downloaded demo v# 1.03 donated a dollar to development I would be able to continue production of the game on those funds alone for five months. As I only need two in order finish the game that seems to suggest a sequel, now doesn't it? So far however the donation jar is empty and I've been spending my time recently looking for some part time work to prop up funds. No worries about me not finishing the game, I wouldn't threaten anything like that - I still intend to complete it - but by spending time working I lose time that could be spent on development and so the release date will be pushed back. Nothing can do about that. I'll continue to keep everyone appraised of progress!
Oh and.. while I'm here, how about a sneak peak of a scene in the game?